California State University San Bernardino Department of Computer Science Internship Presentation Date Monday, January 26, 2009 Time 11:00am - 11:30am Place JBH 359 Title Motion Estimation using Graphics Processors through OpenGL Shading Language Presenter Wenzhe Xue Abstract The rapid increase in the performance of graphics hardware, coupled with recent improvement in its programmability, have made graphics hardware a compelling platform for computationally demanding tasks in a wide variety of application domains. General Purpose computing on GPU (GPGPU) becomes much more popular. Motion Estimation is the processing of determining motion vectors that describe the transformation from one 2D image to another which is a major part of video compression. In this presentation I will introduce the basic of GPGPU, OpenGL, and OpenGL Shading Language, and then I will explain what I did to accelerate motion estimation by using GPU.