California State University San Bernardino Department of Computer Science and Engineering Presentation Date March 20, 2008 Time 9:30 Place JBH359 Title: Game Development on The Nintendo Wii and Windows PC using the Torque Game Engine Presenter Matthew Valadez Abstract I will be presenting the mehtods, code and software used to develop the game "Dirt Jockey" fo the Nintendo Wii. I will show how the game was developed on the PC and Wii simultaneously and how the Wii Remote was implemented in both to increase productivity. I will discuss the programming environment, adn the Torque Scripting language, and demonstrate some of the design process behing the game.