. CSci202 Projects . Policy Project work must be submitted as source (C++) code and must start with a comment that includes the following data .List The name of the person who did the work and gets the points.($Plagiarism) The name and number of the project. A short specification (one or two sentences) .Close.List . Schedule and Links to details .Table # Due on One exercise from Required Topic .Row P1 April 15 Chapter 7.10, 11, 12, 15, 17,20, 22..37 Arrays or Vectors .See ./p1.html .Row P2 April 29 Chapter 10.8 or 10.9, 11.15, 11.17 Classes and Objects .See ./project2.html .Row P3 May 13 Chapter 13 Polymorphism .See ./project3.html .Row P4 Jun 3 Chapter 17 Sequential Files .See ./project4.html .Row P5 (Optional) Jun 17 Chapter 22 The $STL .See ./project5.html .Close.Table .Close.Table All make up work must be submitted before the start of the final to earn credit. . Plagiarism "Plagiarism" means presenting others' work as your own. It is punished at CSUSB. Check you catalog! When I spot it I give ALL copies the same score - ZERO. If you borrow something from books, friends, handouts, WWW pages, Usenet News, FTP files, etc. you must state where you found it. Honesty can be the difference between success and failure in my courses. It is illegal to make permanent copies of things on the Internet unless you have explicit permission to do so. You have my permission to copy most of my pages, but you must not plagiarize them. . Project Grading I read the program from beginning to end and then assign a letter grade and/or a score. An A(100%) program identifies who did it what it does. It is clear that it does what it says it does. There are no spelling mistakes or grammatical/syntax errors. It shows that you have understood the material in the course up to that time. Any bugs are described in the code. A B(90%) is like an A program but is not as clear and easy to understand. A C(80%) program still identifies who did it what it does. But it may not do what you think it does(bug) or may have mistakes. A D(70%) program has both undocumented errors and spelling mistakes, grammatical goofs, syntax errors, etc.. It shows that you didn't understood the material in the course up to that time. An E(60%) program is worse than a D but is still an honest attempt. I may have to use unlettered percentages for really bad work. An F(0%) program is either late or has plagiarized material in it. . Decision, Decisions Programmer's often have to make decisions about what a problem means. I've noted some these in the details linked to the table above. You must include a comment explaining what choice you made in the code of your project. . Exercises asking for a function Many exercises ask for one or more functions. If you asked for a function that returns something do `not` output it in the function. The value or object must be in a "return" statement. To get full credit you need to hand in a running program that contains the function and a `main` function that tests the function thoroughly. Put the output statements in the main program. . Hint: Quality is Job 1 Start with a small incomplete program that is high quality: simple, readable, clean, tidy, compiles, and runs. Then add functions/classes/files and functionallity. . Hint: Write a main program first Test first programming is a new an exciting way to produce code. Start by writing a main program that tests the new functions and classes you plan to develop. Try to compile it. It won't compile or run. You can supply the missing functions/classes/files next. Add a new test, and then create/modify the functions/classes/... that you need to make it compile, run, and pass the test. . Hint: Don't let the sun set on bad code As the program expands spend some time on keeping clean and tidy. Look for repeated code and find a way to avoid it.