.Open CS202 Project 2 Requirements . Goals Your project should show your skill and knowledge in an area covered in recent sessions (listed by chapter below). . Choices Choose one single even numbered programming project from either chapter 10(recursion), 11(sorting and searching), or 12(list, stacks and queues). . Deadline .See ./schedule.html . Style Your code must have comments that identify you, the project in the book, and what you are doing! Hand in UML diagrams for all classes you declare. You can draw these by hand on you code listings. Make the code as simple and as clear as you can: `Do the simplest thing that can possibly work` first, and then use `Don't repeat yourself` to improve the code. I want to be able to read your code and know what it does, and what it should do! Comments should explain anything complicated or buggy. Our grading method is described in the CSci202 syllabus. . Hand in Hand in the code. No cover sheets, folders, etc. No test runs. Print it out, staple it, and hand it in! . Incomplete work We will forgive some incomplete or buggy work as long as you explain what is wrong. . Resubmission This project may not be resubmitted. . Quizzes and Finals Don't be surprised if a test requires you to recall what you did when you wrote this project. . Also See The CS202 syllabus has the rules, deadlines, and hints: .See ./syllabus.html .Close CS202 Project 2 Requirements